07-10-2004, 11:12 PM
Nope, it's what you described. I just tried again with an inventory full of rings and amulets, and it finally quit making uniques after I had one of each. Of course, jewelry has infinite durability, so the triple durability effect is lost there if a unique fails to a rare.
It's been ages since I had to deal with this rule of the game engine, so I'd forgotten the details.
It's been ages since I had to deal with this rule of the game engine, so I'd forgotten the details.