07-07-2004, 11:26 PM
Quote:With save/reload I merely meant the reset of the townsfolk's inventory with it, no restoring a character by copying save files or whatever.
Refreshing townsfolk inventory is a game feature. Next question.
Quote:Next point: So you don't think what my friends and I did was cheating? Or ... what?
So we have different kinds of reasons/logics. Mind clarifying that a tiny bit for me (for the dumb, you know)?
Now, the practical purpose of all this is to determine two things:
(1 -- Multiplayer Aspect) Is this person someone I want to game with?
(2 -- Maintaining Gameplay Standards) If they have engaged in "shady practices," have they done something such that I discount any possible achievement they might make? This is also self-applicable : do I discount my own achievements with a character because I knowingly/unknowingly did some strange stuff?
If the game was not multiplayer, ignore 1.
As for 2: After comparing your scores with one another, you and your friends decided to do the same thing: look for more "off-track" areas you could use to shorten your times. Therefore, all of you were playing by the same rules. There was no one to cheat.
Quote:I wouldn't say how you call him (what you call him) blindfoldedly, but didn't you cite bug exploiting as your first point of what is cheating?
"Blindfolded" my ass. I've twice re-quoted the practical purpose behind the cheater label. If there is no practical purpose behind the label, nobody's going to yell "cheater."
-Lem