03-08-2006, 03:40 PM
I personally don't play a priest, but if I would. (And then focusing on raids)
I'd rather choose
Spirutal Guidance + Spirutal Healing
instead of
Mental Strength + Mental Agility + Divine Spirit.
To me, Mental Agility looks rather pointless.
And if I understand our priests correctly only 1/3 of the total mana they use on a boss encounter comes from int. The rest is regenerated. So I'd guess Mental Strength increases total healing by 3%. Which ain't impressive.
Spirutal Guidance doesn't look that good. (But I'm not sure what numbers I used.)
Spirutal Healing, even with the current behauviour of applying before +healing is adding a significant amount to flash heal.
And Holy nova, well take a look:
Holy Nova
Holy Nova
Rank 6
750 Mana
181-210 damage with 10 yard radius
302-351 healing with 10 yard radius
To me that seems to be a rather pointless talent.
I'd rather choose
Spirutal Guidance + Spirutal Healing
instead of
Mental Strength + Mental Agility + Divine Spirit.
To me, Mental Agility looks rather pointless.
And if I understand our priests correctly only 1/3 of the total mana they use on a boss encounter comes from int. The rest is regenerated. So I'd guess Mental Strength increases total healing by 3%. Which ain't impressive.
Spirutal Guidance doesn't look that good. (But I'm not sure what numbers I used.)
Spirutal Healing, even with the current behauviour of applying before +healing is adding a significant amount to flash heal.
And Holy nova, well take a look:
Holy Nova
Holy Nova
Rank 6
750 Mana
181-210 damage with 10 yard radius
302-351 healing with 10 yard radius
To me that seems to be a rather pointless talent.