Patch 2.05: Crusaders 2.0
#5
So here's what I've come up with so far...this is a reduced-cooldown build with a Thorns theme:

http://us.battle.net/d3/en/profile/Aahzm...o/45977342

T1 solo is not a problem, and grouping in T2 feels comfy-although I need some more AR to really feel tanky. I started messing around with Condemn last night; anyone have suggestions on the best rune to use? I may switch in Heaven's Fury for Falling Sword due to the shorter cooldown-although I kind of like the 1-second of damage immunity before impact for HC. I'm also thinking about switching to the Long Arm of the Law passive when I group with my WD buddy. I just buff the fetishes and pick up loot from the monsters they kill. That's actually why I chose the instant blast on Condemn; if I took the ones that delayed, the fetishes had already killed the bad guys before the explosion went off!

On the positive side, I can keep the Bowmen up about 95% of the time, and they are amazing with the Tasker gloves. Also, something that completely surprised me was how good this character is at running Normal bounties. I made an alternate DH just to run those, but the 'Sader seems to be even faster. I guess 90% uptime on horsey will do that...
Battletag: Aahzmadius#1570

B.net profile: http://us.battle.net/d3/en/profile/Aahzm...570/career
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Messages In This Thread
Patch 2.05: Crusaders 2.0 - by Brimstone - 05-14-2014, 10:44 PM
RE: Patch 2.05: Crusaders 2.0 - by Aahzmadius - 05-15-2014, 01:17 PM
RE: Patch 2.05: Crusaders 2.0 - by Brimstone - 05-19-2014, 09:31 PM
RE: Patch 2.05: Crusaders 2.0 - by Occhidiangela - 05-23-2014, 04:22 PM
RE: Patch 2.05: Crusaders 2.0 - by Aahzmadius - 05-30-2014, 05:40 PM

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