Sustained Hunter DPS vs. a single target
#6
Mirajj,Jan 20 2006, 11:08 PM Wrote:I find, as I wander through my sessions, that unless Aimed Shot crits (with any weapon) it wasn't worth the lost DPS due to windup.[right][snapback]99794[/snapback][/right]
This is how I felt when Aimed was a longer cast and reset the autoshot timer. Now, it takes a flat three seconds (which is only about .5-1 second longer than standard rate-of-fire), and an autoshot will fire immediately after the Aimed goes off--no delay. It seems that even if it didn't add ANY damage, you'd still be coming out ahead.

Note: My experience here is casual observation. I haven't analyzed my logs and I haven't done explicit tests with stopwatches and such. I want to, but there's always something else I need to do :P

And yes, Multi rocks. I've used it whenever possible since I learned it, with most hunters I talked to thinking it was a silly skill. Just gotta watch those sheep....
<span style="color:gray">[Hellscream]
Shriek---Darkspear Hunter[62]
Chant---Forsaken Priest[70]
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Sustained Hunter DPS vs. a single target - by Shriek - 01-23-2006, 01:51 AM

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