Three tree rogue build
#17
Don't discount +hit% beyond 5%. Not only does it help versus higher level mobs (your 5% base miss rate is when your weapon skill = mob's defense skill), it really helps melee damage, since melee miss rate is 24% base.

Many rogues can have their damage be 50% melee based. In that case, a +hit% beyond 5% is about a 0.5% increase in total DPS. Not as good as crit, but you can't always have crit.
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Messages In This Thread
Three tree rogue build - by Kevin - 12-18-2005, 07:17 PM
Three tree rogue build - by Chesspiece_face - 12-18-2005, 08:30 PM
Three tree rogue build - by Kevin - 12-18-2005, 09:19 PM
Three tree rogue build - by Quark - 12-18-2005, 09:40 PM
Three tree rogue build - by Quark - 12-18-2005, 09:52 PM
Three tree rogue build - by Kevin - 12-18-2005, 10:10 PM
Three tree rogue build - by Concillian - 12-19-2005, 05:04 AM
Three tree rogue build - by Mavfin - 12-20-2005, 02:27 PM
Three tree rogue build - by Kevin - 12-20-2005, 05:19 PM
Three tree rogue build - by Alram - 12-20-2005, 05:44 PM
Three tree rogue build - by Kevin - 12-20-2005, 06:29 PM
Three tree rogue build - by vor_lord - 12-20-2005, 09:40 PM
Three tree rogue build - by VoiceMan - 12-20-2005, 10:04 PM
Three tree rogue build - by Concillian - 12-20-2005, 11:24 PM
Three tree rogue build - by Treesh - 12-21-2005, 02:21 AM
Three tree rogue build - by Frag - 12-21-2005, 08:36 PM
Three tree rogue build - by Quark - 12-21-2005, 09:12 PM
Three tree rogue build - by Concillian - 12-21-2005, 11:02 PM
Three tree rogue build - by Watto44 - 12-22-2005, 03:56 AM
Three tree rogue build - by VoiceMan - 12-22-2005, 06:25 PM
Three tree rogue build - by Concillian - 12-22-2005, 06:45 PM
Three tree rogue build - by vor_lord - 12-22-2005, 07:18 PM
Three tree rogue build - by Concillian - 12-22-2005, 08:02 PM
Three tree rogue build - by Watto44 - 12-22-2005, 09:34 PM
Three tree rogue build - by Quark - 12-22-2005, 10:17 PM
Three tree rogue build - by Concillian - 12-22-2005, 10:30 PM

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