12-21-2005, 09:12 PM
Don't discount +hit% beyond 5%. Not only does it help versus higher level mobs (your 5% base miss rate is when your weapon skill = mob's defense skill), it really helps melee damage, since melee miss rate is 24% base.
Many rogues can have their damage be 50% melee based. In that case, a +hit% beyond 5% is about a 0.5% increase in total DPS. Not as good as crit, but you can't always have crit.
Many rogues can have their damage be 50% melee based. In that case, a +hit% beyond 5% is about a 0.5% increase in total DPS. Not as good as crit, but you can't always have crit.
Trade yourself in for the perfect one. No one needs to know that you feel you've been ruined!