12-18-2005, 12:56 AM
Ghostiger,Dec 17 2005, 08:39 AM Wrote:GW has its points, but its not really what I meant.
[right][snapback]97364[/snapback][/right]
I agree it isn't what you meant. It doesn't offer the 'complete package.' Right now, I don't see the utopian complete package possible at the moment. Those kind of resources just don't seem pursued or cost effective. Bethesda chooses to maintain the single player route for its elderscrolls series, and gains both modability strengths and avoids multiplayer issues. Guild Wars... focuses on PvP, skill and balance (mostly). I see WoW as hitting the end game itemization black hole, with ever more un-balancing items, and spending time on making resources for items that'll just end up farmed by large groups of people. Its trapped in that item cycle.
Eve, and before that, Earth and Beyond... had nice crafting systems. Really nice ones where they economy really flowed. I was not as fond for the rest of the games, although I loved E&B's backstory.