Quote:Vanguard is targeting the 'core' gamer. It will have three types of content: casual, group, and raid. Casual and raid will be the minority, with most content group oriented.
I know some people accuse EQ of being too raid oriented. I would say Vanguard will be less so. But we also think raiding is very important and fun. Our goal from the beginning was to create a world that would support core gamers, as well as more casual or people with less time, as well as those crazy raiders you refer to
Aside from that, well, Vanguard is a new game with a lot of new features and a whole new world to explore. I don't think we'll have any problem enticing hard core raiders to migrate over.
Source: Aradune Mithara (a.k.a. Brad McQuaid, CEO of Sigil Games)
I'm counting on this being true.
Edit: Thought of something else. Blizzard didn't screw up on the pace of leveling. They screwed up the end game. They focused entirely on making raid encounters and releasing those instead of releasing 5-10 man instances as well (with the exception of DM). They basically said, raid or quit. There was no new content that was non-raid (again, excluding DM).
"Just as individuals are born, mature, breed and die, so do societies, civilizations and governments."
Muad'Dib - Children of Dune
Muad'Dib - Children of Dune