12-13-2005, 07:25 AM
We've been working on Molten Core for a while now - first with a couple of other guilds, and for the last two weeks on our own. On our first guild run we got Ragnaros down to 5% twice - but we couldn't get that last sliver of life before the second wave of Sons spawned.
Then finally on Saturday we got him down.
Video for entertainment and possible education.
http://files.filefront.com/Soulbound_vs_Ra...;/fileinfo.html
We have two tanks with a pretty good set of Fire Resist gear. With paladin aura and the Scarshield Spellbinder buff they were both above 300 FR.
We buffed the entire raid with the BRD buff. Also got the buffs from Sayge at the Darkmoon Faire, but not Call of the Dragonslayer (Onyxia was not cooperating with our efforts to claim her head).
We made a ton of Greater Fire Protection Potions, Mana Pots, Health Pots, Elixirs of Arcane Power, Mongoose Potions. One of our tanks used R.O.I.D.S. I had a Lung Juice Cocktail and the Windblossom Buff. We put soulstones on the Rogues.
I also recommend the Felwood plants. Whipper Root Tubers and Nights Dragon Breath are on seperate 1 minute timers. Learn to love them.
The first three minutes is all about flat out DPS. Only melee attackers can draw aggro away from the MT - they have to take breaks during the AOE knockback. Your offtank has to be ready to grab aggro if the MT gets knocked back.
Your ranged DPS can simply unload during phase 1. We got him down to 47% before the Sons of Flame spawned.
Sons of Flame - you have to get them corralled, tanked and under control *away* from the casters. We told our warlocks to banish once (but only once).
After the Sons are beaten its more DPS, and you hope your damage stays high enough to kill him before the second wave of Sons.
A tip another guild gave us: Only your two tanks need shields. Your other warriors should be carrying a large two-hander to do as much damage as possible.
If you are losing a lot of people in Phase 1, you probably need more fire resist.
Good luck guys!
Chris
Then finally on Saturday we got him down.
Video for entertainment and possible education.
http://files.filefront.com/Soulbound_vs_Ra...;/fileinfo.html
We have two tanks with a pretty good set of Fire Resist gear. With paladin aura and the Scarshield Spellbinder buff they were both above 300 FR.
We buffed the entire raid with the BRD buff. Also got the buffs from Sayge at the Darkmoon Faire, but not Call of the Dragonslayer (Onyxia was not cooperating with our efforts to claim her head).
We made a ton of Greater Fire Protection Potions, Mana Pots, Health Pots, Elixirs of Arcane Power, Mongoose Potions. One of our tanks used R.O.I.D.S. I had a Lung Juice Cocktail and the Windblossom Buff. We put soulstones on the Rogues.
I also recommend the Felwood plants. Whipper Root Tubers and Nights Dragon Breath are on seperate 1 minute timers. Learn to love them.
The first three minutes is all about flat out DPS. Only melee attackers can draw aggro away from the MT - they have to take breaks during the AOE knockback. Your offtank has to be ready to grab aggro if the MT gets knocked back.
Your ranged DPS can simply unload during phase 1. We got him down to 47% before the Sons of Flame spawned.
Sons of Flame - you have to get them corralled, tanked and under control *away* from the casters. We told our warlocks to banish once (but only once).
After the Sons are beaten its more DPS, and you hope your damage stays high enough to kill him before the second wave of Sons.
A tip another guild gave us: Only your two tanks need shields. Your other warriors should be carrying a large two-hander to do as much damage as possible.
If you are losing a lot of people in Phase 1, you probably need more fire resist.
Good luck guys!
Chris