Priest Thekal
#9
My guild used to have a lot of trouble with this guy, but now we've got him nailed down to the point where we don't wipe anymore on him. He's deffinitively one of the toughest bosses to master in the instance.

Phase 1 is deffinitively easy. It's not neccesary to AoE the guys though, it's a waste of mana IMO. I find it rather easy to just DPS down each one of the 3 guys to 10%, then kill the right add (forgot the name, it's the one that heals). As soon as she is down, you got about 15 seconds to DPS down the other two rather fast (this should be easy, since they should be around 5% from just the damage they are taking from their tanks). Another tip: have a rogue kidney shot the left add whenever he gouges/blinds the warrior tanking. Once DPS is complete on this guy, have the warrior tank him facing the opposite direction so he cannot be blinded.

Phase 2 is hell. You got a few seconds to position your raid before he turns into a tiger. What we do (and what you guys seem to be doing) is to use the narrow stretch just in front of the tiger cage. We position all ranged DPS and healers against the right wall, and the MT is on the left side. This phase is pretty chaotic. It seems that whoever doesn't get hit by his knockback attack draws aggro almost instantly, so we use the narrow space to have everyone get knocked away (keeping your back against the right, step wall makes you land almost instantly after the knockback). As soon as the MT manages to taunt the boss, we just DPS the #$%& out of him. When tigers spawn, ALL DPS immediately switches to the tigers. If you don't do this, the tigers will stick to your healers like leeches. If you cc the tigers early on, you will have too many to handle later on (they cap at 6, but that's a lot). If the MT gets his taunt resisted, he announces it on vent so a second warrior can try to taunt him away from the group. In short, as soon as the MT regains aggro and brings him against the left wall, we just DPS him down. We only ever cc the tigers at the 20% mark.

What makes or breaks Phase 2 is basically how good your MT is at getting the boss back from the raid group, how quick your DPS group is at taking out the tigers, and how good your healers are at keeping everyone alive. Also, bandaging in between knockbacks (as well as people such as mages/warlocks/rogues taking a few seconds to bandage the healers) are key to this fight.

Hope this helps.
The gods made heavy metal and they saw that is was good
They said to play it louder than Hell
We promised that we would
When losers say it's over with you know that it's a lie
The gods made heavy metal and it's never gonna die

- Manowar
Reply


Messages In This Thread
Priest Thekal - by Zarathustra - 12-02-2005, 06:11 AM
Priest Thekal - by oldmandennis - 12-02-2005, 06:51 AM
Priest Thekal - by Tuftears - 12-02-2005, 08:38 AM
Priest Thekal - by Bolty - 12-02-2005, 12:55 PM
Priest Thekal - by lfd - 12-02-2005, 01:38 PM
Priest Thekal - by Quark - 12-02-2005, 04:38 PM
Priest Thekal - by Arethor - 12-02-2005, 05:23 PM
Priest Thekal - by Skandranon - 12-02-2005, 07:46 PM
Priest Thekal - by Ashkael - 12-05-2005, 05:52 AM
Priest Thekal - by mm262 - 12-13-2005, 11:59 PM

Forum Jump:


Users browsing this thread: 3 Guest(s)