12-02-2005, 01:38 PM
Zarathustra,Dec 2 2005, 06:11 AM Wrote:Hit a brick wall tonight in a Zul'Gurub run. We've got the aspects of the spider, snake, raptor, and bat down easiliy.
Small note - Bloodlord Mandokir is not an aspect, so is not a necessary kill. But he has nice loot ;-)
Quote:But tonight we spent three hours wiping on Thekal.
Yes, that sounds familiar.
Our strategy here is to go all out on the boss. Don't bother killing the adds, just cc them in some way (sleep, sheep, fear, kite, whatever - just don't waste time killing them as you'll just get more spawned). Thekal doesn't have that many hitpoints in his reincarnated form, so max dps should take him down pretty quickly.
People should be able to bandage themselves if they get knocked back; we tank him with our MT's back to a wall such that he doesn't get knocked back far enough to make regaining aggro a problem if necessary.
Quote:Our best effort was taking him down to 6%, so I know it's within our grasp. But I can't help but think there's some trick to this that we're missing.
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Sounds like you've been mostly unlucky so far, or you just haven't found quite the right combination of cc/dps to deal with the fight. I don't know the typical make-up of your raid (or even whether you're horde/alliance, although I guess alliance since you didn't mention use of Earthbind), but we don't have a problem having three mages and three druids in a ZG raid which gives you all the CC you need for this fight. Even missing one of those, you can fall back on fear.
You don't know what you're talking about.