05-10-2003, 04:42 AM
Mithrandir,May 9 2003, 07:44 PM Wrote:Anything involving SOJs is a scourge upon the Earth. :angry:Yes, yet again Blizzard decides to reward the people who dupe and trade for SOJs, and screw those who actually find their own stuff.
Bah. The whole thing looks like another debacle. All the new stuff is even more overpowered, they boast of "faster baddies that deal more damage and have more resistances!" and respond to the "do they have more clever AI" question with "I wouldn't exactly call it clever". They are giving even more skills to other classes, now you don't have to be a druid to be a werewolf! Hooray! This will, of course, either make the Were-druid obsolete because of the barbarian masteries and warcries, or be utterly worthless because the ratings are so low.
I see that the new runewords pretty much all utilize super rare runes that most of us never find, or that we find after the runeword's usefulness to the character has passed.
All the skill synergies seemed cool until I realized that it just causes further unbalance. Someone who crams all their skill points into one tree will be unstoppable against anything not highly resistant or immune to that skill, and worthless against everything else. Those who do not cram their points into one tree will see little to no benefit from the new scheme.
They need to fix the skills so that all are useful, so that we actually have some choice in character creation without having to completely gimp ourselves. If I want to play a gimped character, I would prefer to not spend skill points for that effect, instead of relegating interesting skills to the realm of the variant player by making them incredibly inferior.
I do like the new ladder character idea though. Removing twinking from the equasion will help a great deal, and scheduled resets would renew interest in the game every so often. The ladder-only items might as well not exist, as I am sure they are so rare that I will never see one drop.