Green Dragons
#2
Zarathustra,Nov 8 2005, 05:28 AM Wrote:Emeriss seems like it's not that tough a fight once you get people organized.  He splits into multiple shades at 75/50/25% which have to be burned down quickly.  He's phased out while they're around for about a minute and a half, after which he's attackable again (a la Ragnaros & his Sons).  If you don't kill them in time, Emeriss is back regardless.  If you kill them all off, it pops him immediately.  Seems to be a question of organizing tanks and making sure everyone knows where to focus fire.

Lethon... *shudders*  He constantly throws out shadowbolt volleys like Kazzak, so it's one case where high shadow resistance can make a big difference.  But his special ability at 75/50/25% is what makes him rough.  He calls shades forth from each and every player in the area.  I'd estimate it as about a 50-yard range.  All players are stunned as a shade version of them begins a walk towards Lethon.  The stun lasts a few seconds, after which you MUST destroy all those shades.  Every one of them that reaches Lethon heals him for 1% of his life.  He can easily himself to full this way.  I'm not sure if this is something that can be resisted.

Any insight into these last two, or the fourth dragon?  I'd like to know how other Lurkers are tackling them.
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General - All the dragons have some special ability that is used at the 75/50/25 marks. There are also roaming Sleep clouds that can immobilize groups of people, so these must be avoided.

Ysondre - /Yawn. Proper tanking and AoE for the Druids are all that's needed. As you said, the easiest of all the dragons.

Taerar - Minor nit, the dragon that splits into the 3 is not Emeriss, but Taerar. Try having a Hunter assigned to a tank. When the 3 shades come have the hunters pull to their tank, Mark one of the shades and focus fire on it. The key is to have the 3 shades locked down by a tank and to take them down one after the other. The main tank for Taerar should get back into position before the last shade is killed so he can grab him once he phases back in.

Lethon - Seems impossible to stop the shades however, if you get him back down to 75% he doesn't call the shades a second time. Seems like strictly and endurance battle to me where you have to kill him 3 1/2 times essentially while either resisting or healing through his AoE shadowbolts. Have only had the pleasure of trying this dragon once, so havent' gotten the chance to refine strat.

Emeriss - Requires smart healing tactics. At the 25 marks he casts a DoT, Corruption of Earth, that does 20% damage every second for 5 seconds. This DoT can be resisted, but the trick seems to be slowing/stopping DPS early and healing to full. Then after he hits the 25 mark a single heal will keep you alive. Of course if you get one of his other 2 DoTs, Voaltile Infection or Noxious Breath, then there can be problems. So an eye must be kept out to remove these. If someone dies a mushroom pops up at their corpse causing AoE damage. This mushroom lasts for probably around 30 seconds or so and can wipe an entire party of your raid in seconds. I believe they do around 1000 damage per tick. If a mushroom pops the whole raid group needs to shift away from it.

My Rank of Difficulty:
Ysondre
Taerar
Emeriss
Lethon

Last two can be switched and might once I see Lethon again.

Best looking dragon? Taerar by far!! You have to see him to appreciate it.
Currently enjoying liberating the land of Sanctuary

[Image: arethor.jpg]
Stormrage - US (Inactive)
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Messages In This Thread
Green Dragons - by Zarathustra - 11-08-2005, 09:28 AM
Green Dragons - by Arethor - 11-08-2005, 03:42 PM
Green Dragons - by Skandranon - 11-08-2005, 05:24 PM
Green Dragons - by Arethor - 11-08-2005, 06:24 PM
Green Dragons - by Zarathustra - 11-10-2005, 06:34 PM

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