11-02-2005, 12:23 AM
Ruvanal,Nov 1 2005, 09:10 PM Wrote:I have not done any of the gathering trade skills lately that have been in the 'orange' status, but this sounds similar to the method of skilling up skinning and fishing that was tested in phase 3 of the closed beta. Not the same, but similar. At that time, the color did not matter except for determining if you would accumulate 'points' for the purpose of earning a skill up. For skinning the level of the mob would determine how many points you added to the total. When that point score was greater than your current skill then your total would get reduction by your skill value and then your skill value was incremented by 1. At higher levels then it would typically take 5 successful uses of the skill on the highest mob you could skin to earn a skill up.
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The friend talked to a GM about it today, who told him that "orange" mobs aren't 100% chance of a skill-up, just a "high chance". This sounds like a bit of a simplification - I think I follow your explanation and it does seem to fit the experience better. If he's bored enough I'll get him to note down exactly how many skins he's getting without points.
It certainly doesn't apply to herbalism, or else I was very lucky - every orange herb has been a guaranteed point (when finally harvested).
You don't know what you're talking about.