So You Wanna Fight Nefarian?
#1
PHASE 1: Kill Drakonids

The first phase consists of killing Drakonids. There are 2 types: Chromatic and Colored.
  1. Chromatic Drakonid:
    • Good - Very Good Resistances to magic schools.<>
    • Around 30K Health.<>
      [st]
      <>
    • Colored Drakonid:

      The color of the drakonid seems to be determined by the breaths you get from Chromaggus. ie..if you get Frost and Corrosive breaths from Chromaggus then you get Blue and Green Drakonids for the Phase 1 of Nefarian.
      1. RED
        • Melee dmg 200-600<>
        • Fire DoT<>
        • Highly Resistant to fire<>
          [st]<>
        • BLACK
          • Melee dmg 200-600<>
          • Fire dd 1500-2000<>
          • High Resistance to fire and shadow<>
            [st]<>
          • GREEN
            • Melee dmg 200-500<>
            • Stun (4 sec duration)<>
            • High Resistance to nature<>
              [st]<>
            • BLUE
              • Melee dmg 400<>
              • Frost dd around 1000<>
              • Debuff - attack speed -50%, cast time+50%, movement speed reduced to 70%<>
              • High Resistance to frost and arcane<>
                [st] <>
              • BRONZE
                • Arcane dd around 900<>
                • Debuff - attack speed-25%, cast time+50%<>
                • High Resistance to arcane<>
                  [st]<>
                  [st]
                  NEFARIUS ABILITIES : PHASE 1
                  1. Shadow Bolt - 1000-1200 damage<>
                  2. Shadow Rain - AoE 600-1000 damage<>
                  3. Silence - 5s duration (can be dispelled) <>
                  4. Mind Control - MC a single target<>
                    [st]<>
                    [st]PHASE 2 : Fight Nefarian the Dragon

                    NEFARIAN ABILITIES:
                    1. AoE Fear - A 5 Second Fear that reduces target Aggro<>
                    2. Debuff - Heal Reducing effect by 75% (applied to random melee target)
                      <>
                    3. Yell of Nefarian - Class Specific Debuff - A specific class ability is used to Nefarians advantage.
                      1. Warrior - Fury Stance <>
                      2. Priest - Healing spells cast a debuff on the target,which deals 175-225 damage/sec(stackable)<>
                      3. Druid - Cat form <>
                      4. Mage - Polymorph nearby random raid members <>
                      5. warlock - Summon 4 Infernos to attack the raid<>
                      6. Rogue - Immoblize targets right in front of nefarian <>
                      7. Hunter - Damage your ranged weapon <>
                      8. Paladin - Nefarian is immune to physical damage <>
                      9. Shaman - Totems benefit Nefarian<>
                        [st]<>
                        [st]PHASE 3 : At 20% Nefarian revives the Drakonids as Skellies
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Messages In This Thread
So You Wanna Fight Nefarian? - by Thaistalyn - 10-21-2005, 12:47 PM
So You Wanna Fight Nefarian? - by andrewlt - 10-26-2005, 05:44 PM
So You Wanna Fight Nefarian? - by Zarathustra - 10-27-2005, 02:05 PM
So You Wanna Fight Nefarian? - by Rinnhart - 10-27-2005, 05:23 PM
So You Wanna Fight Nefarian? - by Drasca - 10-27-2005, 08:45 PM
So You Wanna Fight Nefarian? - by MongoJerry - 10-27-2005, 08:54 PM
So You Wanna Fight Nefarian? - by NotSoDarklord - 10-28-2005, 02:50 AM
So You Wanna Fight Nefarian? - by Artega - 10-28-2005, 05:38 AM

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