So You Wanna Fight Nefarian? - Printable Version +- The Lurker Lounge Forums (https://www.lurkerlounge.com/forums) +-- Forum: Lurker Games (https://www.lurkerlounge.com/forums/forum-6.html) +--- Forum: World of Warcraft (https://www.lurkerlounge.com/forums/forum-16.html) +--- Thread: So You Wanna Fight Nefarian? (/thread-5456.html) |
So You Wanna Fight Nefarian? - Thaistalyn - 10-21-2005 PHASE 1: Kill Drakonids The first phase consists of killing Drakonids. There are 2 types: Chromatic and Colored.
So You Wanna Fight Nefarian? - andrewlt - 10-26-2005 A few corrections based on my experience. 1. The color of the drakonids are not from Chromaggus' breathes. We got ignite flesh and corrosive acid last Sunday and got red/blue, which is the nastiest combo for our strat. 2. A few class clarifications A. Warrior - They're stuck in berserker stance. B. Rogues - They are teleported in front of Nefarian and stunned. C. Hunters - Their ranged weapon is broken (0 durability) and yes, this is the reason they changed the hunter epic from changeable to having both of them at once. And you thought it was a buff. D. Warlocks - I think it's 2 infenals per warlock, might be random, though. E. Paladin - They all cast blessing of protection on him, which makes him immune to physical damage. So You Wanna Fight Nefarian? - Zarathustra - 10-27-2005 andrewlt,Oct 26 2005, 11:44 AM Wrote:C. Hunters - Their ranged weapon is broken (0 durability) and yes, this is the reason they changed the hunter epic from changeable to having both of them at once. And you thought it was a buff. My understanding is that the change was due to the fact that enchantments persist after transformation. They didn't want hunters to be able to enchant their staff with +22 int, +15 agility, etc., and then transform it into a bow retaining that enchantment. So You Wanna Fight Nefarian? - Rinnhart - 10-27-2005 andrewlt,Oct 26 2005, 09:44 AM Wrote:E. Paladin - They all cast blessing of protection on him, which makes him immune to physical damage. That's cute. Good thing it can't be dispelled or anything. :rolleyes: So You Wanna Fight Nefarian? - Drasca - 10-27-2005 Thaistalyn,Oct 21 2005, 07:47 AM Wrote:warlock - Summon 4 Infernos to attack the raid[right][snapback]92829[/snapback][/right] So that's why they're buffing infernals for warlocks :lol: So You Wanna Fight Nefarian? - MongoJerry - 10-27-2005 Zarathustra,Oct 27 2005, 07:05 AM Wrote:My understanding is that the change was due to the fact that enchantments persist after transformation. They didn't want hunters to be able to enchant their staff with +22 int, +15 agility, etc., and then transform it into a bow retaining that enchantment. Interesting. I've always heard it the other way around -- that a hunter would put a +3% to hit scope on the bow and transform it to a staff and then use another bow to fight with. So You Wanna Fight Nefarian? - NotSoDarklord - 10-28-2005 MongoJerry,Oct 27 2005, 08:54 PM Wrote:Interesting. I've always heard it the other way around -- that a hunter would put a +3% to hit scope on the bow and transform it to a staff and then use another bow to fight with. I had never thought about that. To be honest I wish they'd either reimplement that recipe/item or just take all existing scopes/ability to make the scopes off of all servers. The recipe seemed overpowered from when it came out.... maybe it will drop again someday. So You Wanna Fight Nefarian? - Artega - 10-28-2005 NotSoDarklord,Oct 27 2005, 10:50 PM Wrote:I had never thought about that. To be honest I wish they'd either reimplement that recipe/item or just take all existing scopes/ability to make the scopes off of all servers. The recipe seemed overpowered from when it came out.... maybe it will drop again someday. I believe it was removed because it affected both melee AND ranged attack accuracy, thus making it possible for Fury Warriors (and Rogues, I guess) to get a 4% bonus to-hit from their ranged weapon (Striker's Mark, Satyr's Bow, Blackcrow, etc. + the scope.) |