10-14-2005, 08:57 PM
So basically, you are looking for challenges that don't involve restricting the characters stats, spells, or equipment?
One thing we used to have a lot of fun with was a concept Charis created called Retribution...
The Retribution Quest
This is a new quest that can be chosen by any character, although originally designed the demoniac. In this quest the character wants not only to slay Diablo, but to have the Lord of Terror watch and moan as each of his defendents is slain before his very eyes. On entry to level 16, the switches to Diablo's room must be opened by telekinesis before any monster is killed. The character then goes toward his lair until Diablo is visible. The retributor then proceeds to kill each of the minions of the level right in front of Diablo -- none may be slain if he is not onscreen. The retributor must be very powerful or very fast to survive the constant chasing and apocolypse blasts from Diablo. (He may wish to use an Apocolypse or two himself.) At some point Gorash will also be found; he should then become a second witness. Thus at the end only the character, Gorash and Diablo will be left standing. Slay Gorash, and finally Diablo, to successfully complete the Retribution Quest. (A highly recommended quest for Paladdin, Cleric, Death Knight, and any who have lost an item to lag on lvl 16 :-)
Some believe that "Jim", the lone black knight on level 16, is actually a personal bodyguard to the Dark Lord, and should be the third witness to the retribution. Thus the ideal retribution would be to find Jim, Gorash, and Diablo before killing anything on 16, and have them on screen for every death, before finally killing them in the listed order.
One thing we used to have a lot of fun with was a concept Charis created called Retribution...
The Retribution Quest
This is a new quest that can be chosen by any character, although originally designed the demoniac. In this quest the character wants not only to slay Diablo, but to have the Lord of Terror watch and moan as each of his defendents is slain before his very eyes. On entry to level 16, the switches to Diablo's room must be opened by telekinesis before any monster is killed. The character then goes toward his lair until Diablo is visible. The retributor then proceeds to kill each of the minions of the level right in front of Diablo -- none may be slain if he is not onscreen. The retributor must be very powerful or very fast to survive the constant chasing and apocolypse blasts from Diablo. (He may wish to use an Apocolypse or two himself.) At some point Gorash will also be found; he should then become a second witness. Thus at the end only the character, Gorash and Diablo will be left standing. Slay Gorash, and finally Diablo, to successfully complete the Retribution Quest. (A highly recommended quest for Paladdin, Cleric, Death Knight, and any who have lost an item to lag on lvl 16 :-)
Some believe that "Jim", the lone black knight on level 16, is actually a personal bodyguard to the Dark Lord, and should be the third witness to the retribution. Thus the ideal retribution would be to find Jim, Gorash, and Diablo before killing anything on 16, and have them on screen for every death, before finally killing them in the listed order.