10-11-2005, 02:26 PM
So Taranna was a cat focused restoration spec in 1.7 you can see her old spec here
So I was thinking that I might do a slightly different cat focus restoration in 1.8 with this: 1.8 Cat Focus Restoration Druid
Feral Combat Talents - 20 points
# Ferocity - rank 5/5
# Thick Hide - rank 5/5
# Feline Swiftness - rank 2/2
# Sharpened Claws - rank 3/3
# Predatory Strikes - rank 3/3
# Blood Frenzy - rank 2/2
Restoration Talents - 31 points
# Furor - rank 5/5
# Improved Healing Touch - rank 5/5
# Nature's Focus - rank 5/5
# Insect Swarm - rank 1/1
# Tranquil Spirit - rank 5/5
# Improved Rejuvenation - rank 2/3
# Nature's Swiftness - rank 1/1
# Gift of Nature - rank 5/5
# Improved Regrowth - rank 1/5
# Innervate - rank 1/1
Yes, that's right no improved Mark of the Wild. No subtlety either. Even without salvation on me I have never pulled healing aggro in the raid game. Subtlety is a 5 man talent. Though I might miss it now that tranquility is somewhat usable. I only had 2 points in it for most of my 5 manning growing up with her as well and still rarely drew healing aggro so I'm just not sure I really need it.
I've never had a problem with being seen while in stealth form and I don't really care about extra threat as a bear so I figured I'd buff my armor some. Since I'm going for buffed cat I also had to sacrifice the highly useful feral charge because I want the extra dodge when I'm doing solo in cat or if I pull aggro and don't cower fast enough.
Not having the cheaper shred might be an issue but I've had problems staying on the mobs back in the 15 man raids and I'm sure I'll still be mostly healing in 40 mans anyway. :) But a cheaper shred was nice in the old build. However I'm just going for the higher overall attack power (90 more actually) which will still help if I have to go bear form anyway. :)
It's just a thought. I'm resisting the urge to go full on feral as much as I want to do that.
Feedback appreciated.
So I was thinking that I might do a slightly different cat focus restoration in 1.8 with this: 1.8 Cat Focus Restoration Druid
Feral Combat Talents - 20 points
# Ferocity - rank 5/5
# Thick Hide - rank 5/5
# Feline Swiftness - rank 2/2
# Sharpened Claws - rank 3/3
# Predatory Strikes - rank 3/3
# Blood Frenzy - rank 2/2
Restoration Talents - 31 points
# Furor - rank 5/5
# Improved Healing Touch - rank 5/5
# Nature's Focus - rank 5/5
# Insect Swarm - rank 1/1
# Tranquil Spirit - rank 5/5
# Improved Rejuvenation - rank 2/3
# Nature's Swiftness - rank 1/1
# Gift of Nature - rank 5/5
# Improved Regrowth - rank 1/5
# Innervate - rank 1/1
Yes, that's right no improved Mark of the Wild. No subtlety either. Even without salvation on me I have never pulled healing aggro in the raid game. Subtlety is a 5 man talent. Though I might miss it now that tranquility is somewhat usable. I only had 2 points in it for most of my 5 manning growing up with her as well and still rarely drew healing aggro so I'm just not sure I really need it.
I've never had a problem with being seen while in stealth form and I don't really care about extra threat as a bear so I figured I'd buff my armor some. Since I'm going for buffed cat I also had to sacrifice the highly useful feral charge because I want the extra dodge when I'm doing solo in cat or if I pull aggro and don't cower fast enough.
Not having the cheaper shred might be an issue but I've had problems staying on the mobs back in the 15 man raids and I'm sure I'll still be mostly healing in 40 mans anyway. :) But a cheaper shred was nice in the old build. However I'm just going for the higher overall attack power (90 more actually) which will still help if I have to go bear form anyway. :)
It's just a thought. I'm resisting the urge to go full on feral as much as I want to do that.
Feedback appreciated.
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.