The Cell Saga
#7
Concillian,Sep 24 2005, 10:14 AM Wrote:Ask Alram about Weath.  Beyond help =). 
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Sorry, I don't want to turn this into a personal attack on someone who, from my experience seems a pretty decent guy (terrible tank though), but I spend four and a half hours in AV (yeah, the alterac valley battles go on for at least that long on terenas) listing to that guy complain about the lag over vent. After being puzzled for the first hour (if he's having such a crummy time, why doesn't he leave? I asked myself) I spent the next three and a half hours laughing hysterically. Seriously, he spent over four hours complaining about the lag, it was great! :D

(Incidently, that's one of the reasons why I have a serious love/hate relationship with vent: it's a great tool, but mostly it's just a soapbox for great tools.)

As for pick-up groups, they can be terrible, and sometimes I don't realise until it's too late.

A recent example was when we were 5 manning dead strat. We sort of stumbled our way to the baron's chamber like 5 drunkards, only wiping once on the dread guards (might be called something else, but you know the one's i'm talking about). Then out came the pearler from our tank and the group leader: "Tregor, you go cat form and kill the baron." I looked over my shoulder wondering how I hadn't noticed the priest that was going to heal through the fight. No, no priest. Just our shaman. Neither the mage nor the warlock are sure what they're meant to be doing. Are they on the baron or the skelletons? They both thought they were on the skelletons. What about myself and the shaman, are we healing? Who's healing who, or is one of us meant to be DPS?

One minute later, with no one having any idea what the hell they're doing or where they're meant to be wipage has ensued and I have to run living strat again to get another medalion of hope. ><

I've said it before, and I'll say it again: a strong leader will make or break a pubbie group. I've been in absolutely brilliant pubbie groups where a capable leader has just stood up and taken the reigns. And I've been in pubbie groups like the above example, where each of us were capable players, but our leader lacked the communication skills and game knowledge to get the group working together well.

But Zippy, that Cell guys sounds like a complete nuffie and well deserving of the /ignore. :D However, think of it this way, it takes about four hours of solid questing to make all that nice wailing caverns loot obsolete, but you've got an awesome story forever. :P

edit: accidently slipped some 1337 sp34k in there. :whistling:
I hate flags

"Then Honor System came out and I had b*$@& tattoo'd on my forehead and a "kick me" sign taped to my back." - Tiku

Stormscale: Treglies, UD Mage; Treggles, 49 Orc Shaman; Tregor, semi-un-retired Druid.

Terenas (all retired): 60 Druid; 60 Shaman. (Not very creative with my character selection, am I?!Wink
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Messages In This Thread
The Cell Saga - by Zippyy - 09-23-2005, 07:55 PM
The Cell Saga - by Artega - 09-23-2005, 10:02 PM
The Cell Saga - by oldmandennis - 09-23-2005, 10:22 PM
The Cell Saga - by Bolty - 09-23-2005, 10:31 PM
The Cell Saga - by Concillian - 09-23-2005, 11:14 PM
The Cell Saga - by Zippyy - 09-24-2005, 12:09 AM
The Cell Saga - by Watto44 - 09-24-2005, 12:55 PM
The Cell Saga - by LavCat - 09-24-2005, 08:47 PM
The Cell Saga - by Savingsupertokyo - 09-25-2005, 06:30 AM
The Cell Saga - by RTM - 09-26-2005, 01:28 PM
The Cell Saga - by ima_nerd - 09-26-2005, 02:15 PM
The Cell Saga - by Zippyy - 09-26-2005, 02:20 PM

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