Major change to weapon speed mechanics
#2
You have no idea how happy it makes me to hear this :D

Please note that with two weapons of the same DPS, you'll still want the slower weapon due to it natively having a better damage range. Only the attack bonus part is getting changed.

This means, for Rogues, the weapon traits you look for change from:
Speed (slow) > Damage Range > DPS

To:
Damage Range > DPS > Speed (fast)

Before people think this change has too many negative side effects, just look at how the dagger ranks change.

With the new Zul'Gurub dagger, Fang of the Faceless, and enough attack power you could have outranked Perdition's Blade from Ragnaros.

Now Perdition's will be superior no matter your attack power (though you lose the passive benefits).

Biggest negative change - it makes it that much harder to have 'caster' weapons. Before, the easiest way to ensure a caster got a weapon was to give it a fast speed. Kept Rogues and Warriors away in droves. Now it's not so simple.
Trade yourself in for the perfect one. No one needs to know that you feel you've been ruined!
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Messages In This Thread
Major change to weapon speed mechanics - by Quark - 09-22-2005, 01:55 AM
Major change to weapon speed mechanics - by Quark - 09-22-2005, 02:11 PM
Major change to weapon speed mechanics - by Lissa - 09-22-2005, 06:49 PM

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