Invulnerable Mail - Nerf in Patch 1.7
#7
Artega,Sep 16 2005, 05:44 PM Wrote:The entire Blacksmithing, Leatherworking, and Tailoring lines need a complete overhaul, since the three professions produce VERY few useful items.  Blacksmithing creates Phantom Blade (excellent main-hand weapon until you get Thrash Blade), Green Iron Hauberk (will easily last you 31-40, and is still pretty good post-40 for mail classes), Arcanite Reaper (duh), and Elemental Sharpening Stones.  Everything else it creates can be equalled or exceeded by drops.  The other production professions share the same problems.
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I've found just one profession to be actually useful for every character and free of inflation: Alchemy (with Herbalism). That and an epic mount later, anything else is a waste of money IMO. Sadly this says a lot about the inner qualities of WOW in general.
"Man only plays when in the full meaning of the word he is a man, and he is only completely a man when he plays." -- Friedrich von Schiller
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Messages In This Thread
Invulnerable Mail - Nerf in Patch 1.7 - by nobbie - 09-15-2005, 07:38 PM
Invulnerable Mail - Nerf in Patch 1.7 - by nobbie - 09-16-2005, 12:50 AM
Invulnerable Mail - Nerf in Patch 1.7 - by Artega - 09-16-2005, 02:19 AM
Invulnerable Mail - Nerf in Patch 1.7 - by nobbie - 09-16-2005, 07:34 AM
Invulnerable Mail - Nerf in Patch 1.7 - by Artega - 09-16-2005, 05:44 PM
Invulnerable Mail - Nerf in Patch 1.7 - by nobbie - 09-16-2005, 07:24 PM

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