09-16-2005, 04:00 AM
Boutros,Sep 3 2005, 02:30 PM Wrote:Because he gets the jump every time. I think what this video shows best is how rogues can beat anyone if they blow prep, vanishx2, blindx2, and take advantage of manual restealths with blind and gouge.
[right][snapback]88150[/snapback][/right]
That's the idea behind the video. He's using every skill at his disposal every time to illustrate how, when all of his faculties are available, a rogue is overpowered because of the skills available to them. One of those advantages is stealth and the element of surprise. His argument is that rogues are overpowered, but his video mainly serves to show how good he, in particular, is at beating crappy players.
The one important thing he shows, though, is that no other class, when all of their skills are available, can "pwn" so hard while naked.
The Shaman is the next best 1 on 1 PvP class, in my opinion. It's extremely rare that I lose a fight to a rogue, even if he gets the drop on me. Flame shock + earthbind = win. Keep him at a distance and it's only a matter of mana management. Thing is, I can't do what I do naked... If I tried to kill a rogue with my Shaman naked, I'd get whupped. It would be a messy afair. I would only be able to keep him at bay for so long, as my mana pool would quicky evaporate.
This guy in the video was in great command of his skills, definitely a talented player. The mods he was using also helped immensly, because when I play my rogue, I time my gouges by feel; he had progress bars timing it out for him.
An epic equipped rogue, in my opinion, SHOULD be able to do that. He's got the equipment, and it is "leet" -- but doing it naked? That's a bit much.
It's probably just eviscerate that needs to be toned down, or scale with weapon damage. Everything else seems like it should stay as it is, as it's all under the control of the player. A skilled player uses the available abilities when he sees fit. As a Shaman, you choose when to use Earthbind over Tremor, Grounding over Grace, Healing over Mana, or Nova over Magma, Frost Shock over Flame Shock over Earth Shock. These choices in the heat of combat are what make the player good; I've screwed-over many a fleeing rogue with a properly timed Flame shock, and I've also seen my share of rogues get away because I chose Frost or Earth for damage instead.
Now, my statement of "good players use their available skills properly for the win" stands for all classes EXCEPT the Paladin. That poor guy is a toothless animal. Just gummin' away, mouthin' you, so sad... So sad.
Paladin activates Seal of Command.
Paladin waits for SoC to proc.
Paladin swings and misses.
Paladin casts Hammer of Justice.
Paladin: "I stunned you! Hah, you can't do anything for 6 seconds."
Rogue: "Alright then. 5... 4... 3..."
Paladin: "Now I'll just heal, and... "
Rogue: "Here comes the stun-lock!"
Paladin: "Noob shield activate!" *flee*
Rogue laughs at feeble Paladin.
Paladin yells, "If you were at 20% health, I'd hit you with this hammer!"
Paladin hides behind Thiefcatcher Dwarfy-man.
Paladin logs out.
Paladin re-rolls on PvE server, sobs gently.
"Yay! We did it!"
"Who are you?"
"Um, uh... just ... a guy." *flee*
"Who are you?"
"Um, uh... just ... a guy." *flee*