09-12-2005, 08:25 PM
Raz,Sep 6 2005, 10:27 PM Wrote:This has been itching at me for a while. I can't figure which one can be more helpful for a druid. Alchemy may be useful for potions that may boost me, and lore wise it seems the more appropiate one, but as a leatherworker skinning is helping me make money in one of the new realms. So, any suggestions on which I should be? I m willing to start from scratch.I'd suggest going with either two gathering professions (i.e. herbalism, mining, or skinning) or two production professions (i.e. alchemy, blacksmithing, enchanting, engineering, or leatherworking). I'd suggest two gathering professions until you hit 60 anyway; they're easier to level and they generate good cash flow to fund your class training along the way.
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I'd agree that from a lore perspective herb/alch makes sense, but herb/skinning is almost as good for lore (the idea of living off the land), and it'll generate way more cash. Plus most alchemists or leatherworkers will do your combines for little or no gold, especially if you provide them with a regular supply of materials at stable prices.
If you find along the way that you use goods from any one profession more than others, you can retrain for that profession at 60. Plus production professions require a lot of materials to skill up, and those are much easier to come by when you're level 60 with a decent bank balance, so I think it'll get you to the end stage of your profession more quickly anyhow.
Just a thought.
~Kv