Healing as a druid
#7
lfd,Sep 7 2005, 07:28 AM Wrote:...and you will almost always be vastly overhealing (or interrupted by ctmod) due to some trigger-happy flash healer or nature's-swiftness druid.  The emergency monitor in ctmod has a lot to answer for ;-)

It's the right idea in theory, but in practice people will either get their quicker heals in before you or shout at you when you mistime by 0.1 seconds and the tank ends up dead and you all end up wiped.
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And that was half my point. Most of the time a druid is reduced to one natures swiftness heal or wasting a ton of mana throwing around regrowth because everyone else is throwing the fast heals around.

Onyxia where I there is a very clear animation of when she is going to do real damage is one of the few 40 man raid encounters where I can actually use heals that don't just burn up my mana pool so that I can still feel like I'm helping the group. I get a great satisfaction for hearing all the flash heals get canceled. :)

The avarice alliance is mostly a free for all healing set-up. You watch your group and at times you have a specific tank to watch but everyone can throw heals where needed. Druids are rarely in a group with a tank. Which I think is just not using the druid as well as a druid can be.

The CTRA auto cancel isn't druid friendly either. I now have 3 ranks of regrowth and 4 ranks of healing touch on my main heal bar because in the 10 and 15 man raids I'm not using a rank 10 healing touch on a rogue who only has a max of 3200 HP. Especially not when I'm running around with +140 some healing. And yes there are quite a few times where it's me and maybe a paladin as the only healers in a 10 or 15 man because really that is all you need. UBRS will usually need more than that because of conflag but all this we need more healers when one healer can heal less people through the same instance never made sense to me. :)

Top rank regrowth, in practice, pretty much heals the 1.1K on the front and and maybe 1/2 have the 1K HoT will actually heal for 880 man so 880 mana for 1.6K healing I'd rather cast my rank 8 (-2 ranks) healing touch for 1.3-1.5K for only 490 or so mana. :)

And yes regrowth is our only oh #$%& option which is why it is also the worst mana efficiency heal we have and it is still almost as slow as the paladins "slow" heal. :) And as mentioned someone will then cast a flash heal or holy light that will make the HoT part of it compeletly pointless.
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It's all just zeroes and ones and duct tape in the end.
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Messages In This Thread
Healing as a druid - by Kevin - 09-05-2005, 05:33 AM
Healing as a druid - by Trien - 09-05-2005, 07:34 PM
Healing as a druid - by crowley - 09-06-2005, 02:41 PM
Healing as a druid - by Zarathustra - 09-07-2005, 07:14 AM
Healing as a druid - by Bolty - 09-07-2005, 11:23 AM
Healing as a druid - by lfd - 09-07-2005, 12:28 PM
Healing as a druid - by Kevin - 09-07-2005, 02:36 PM
Healing as a druid - by Bolty - 09-07-2005, 05:59 PM
Healing as a druid - by Tuftears - 09-07-2005, 06:10 PM
Healing as a druid - by Bolty - 09-07-2005, 07:01 PM
Healing as a druid - by Sterling - 09-07-2005, 09:05 PM
Healing as a druid - by Kevin - 09-07-2005, 09:36 PM
Healing as a druid - by Warlock - 09-07-2005, 09:36 PM

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