09-07-2005, 07:52 AM
I went leatherworking with my druid for the first 45 levels, and decided to go with tribal leatherworking. Then came the wild leather quests, and getting the turtle scales to make the turtle scale items... that was too much for my slow killing druid, so I dropped it and picked up enchanting instead. In hindsight, perhaps I should've stuck with it, but without help to farm the turtles, it would've been a long long haul... this would've been the first crop or characters created after release, so no higher levels to help. If you can manage to get some help though, it won't be as bad.
There are some nice items to be made at the higher levels though, if you stick with it. Wolfshead Helm was very nice to have for a while. Ironfeather was my mainstay healing gear from when I could wear it until I picked up my blue set items or equivalent. And Devilsaur is quite nice feral gear as well. There's also Hide of the Wild if you get lucky with DM north, cape that's quite sought after among healers.
There are some nice items to be made at the higher levels though, if you stick with it. Wolfshead Helm was very nice to have for a while. Ironfeather was my mainstay healing gear from when I could wear it until I picked up my blue set items or equivalent. And Devilsaur is quite nice feral gear as well. There's also Hide of the Wild if you get lucky with DM north, cape that's quite sought after among healers.
Onyxia:
Kichebo - 85 NE Druid
Do not meddle in the affairs of dragons, for you are crunchy and taste good with ketchup.
Kichebo - 85 NE Druid
Do not meddle in the affairs of dragons, for you are crunchy and taste good with ketchup.