09-05-2005, 04:43 PM
Roland,Sep 5 2005, 10:14 AM Wrote:I find it difficult to swallow that you've never noticed a problem with the pathing. I can understand the tactical advantages of blocking someone in PvP. I cannot understand being blocked into a corner by my own pet, or being unable to leave town because a signpost is right in front of me. THAT is purely ridiculous.
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There are a few things like this, sure, but otherwise the pathing is great. The henchmen have only gotten stuck somewhere 2 or 3 times in my playing, way better than other games I've played, they will pretty much stay together, (for example, when fighting creatures on a cliff, the warrior henchmen will run a little away, but will than stop as ranged characters and spellcasters attack, instead of running far away to find a slope up. They have tried finding slopes very few times)they can often find ways to get places that I can't. The few times signs or buildings have blocked me and goofed with myway of getting somehwere are more than made up for by the pathing in general being way better than other games I've played.
I may be dead, but I'm not old (source: see lavcat)
The gloves come off, I'm playing hardball. It's fourth and 15 and you're looking at a full-court press. (Frank Drebin in The Naked Gun)
Some people in forums do the next best thing to listening to themselves talk, writing and reading what they write (source, my brother)
The gloves come off, I'm playing hardball. It's fourth and 15 and you're looking at a full-court press. (Frank Drebin in The Naked Gun)
Some people in forums do the next best thing to listening to themselves talk, writing and reading what they write (source, my brother)