[quote=Isreal Hands,Aug 31 2005, 11:00 PM]
. I would like for him to be a spell caster, but I also want him to be able to melee (w/o shape changing preferably).
My recommendation would be to go down the Wind route: Physical and Cold dam, nice synergies and Cyclone Armour means that you don't have to worry about res. For melee without shifting you need an Act 2 merc with Blessed Aim (+ good gear at higher levels). If you play HC you also need Oak Sage, maxed if possible.
Edit. I spent the attribute points in the following way: At every level-up 2 points in Vitality and 2 points in Strength, fifth point kept in reseeerve and added to Dex when needed. This was for HC, so you can get by with less in Vitality if you play SC.
. I would like for him to be a spell caster, but I also want him to be able to melee (w/o shape changing preferably).
My recommendation would be to go down the Wind route: Physical and Cold dam, nice synergies and Cyclone Armour means that you don't have to worry about res. For melee without shifting you need an Act 2 merc with Blessed Aim (+ good gear at higher levels). If you play HC you also need Oak Sage, maxed if possible.
Edit. I spent the attribute points in the following way: At every level-up 2 points in Vitality and 2 points in Strength, fifth point kept in reseeerve and added to Dex when needed. This was for HC, so you can get by with less in Vitality if you play SC.
Prophecy of Deimos
âThe world doesnât end with water, fire, or cold. Iâve divined the coming apocalypse. It ends with tentacles!â
âThe world doesnât end with water, fire, or cold. Iâve divined the coming apocalypse. It ends with tentacles!â