05-02-2003, 09:53 PM
I don't care much for the idea of level restrictions. If a character is strong enough to survive in hell at level 20, I see no reason to prevent them from doing so. In order to allow this possibility, but still make rushing more difficult, I would propose the following:
1) Require a specific quest to be completed before an act boss quest is activated. For instance, you could not get credit for killing Andariel until you kill the Smith; Act 2 could not be completed unless you kill the Summoner; ...
2) In order to get credit for a quest, it must be 'finished' by a character that has not already completed it. For instance, the killing blow on an act boss must be dealt by a character that needs the quest.
1) Require a specific quest to be completed before an act boss quest is activated. For instance, you could not get credit for killing Andariel until you kill the Smith; Act 2 could not be completed unless you kill the Summoner; ...
2) In order to get credit for a quest, it must be 'finished' by a character that has not already completed it. For instance, the killing blow on an act boss must be dealt by a character that needs the quest.