Useful and meaningful crafting system
#1
Kandrathe, in the expansion delay thread, wished for a useable and meaningful crafting system.

I was wondering what sort of system people would would like to see, perhaps based on some ideas from other MMO's that got it right.

I personally think the way they handled the Thorium Brotherhood is pretty cool, where it takes a group effort to get several skilled crafters the tools they need to put you over the top in the dungeon the materials come from. Also on the horizon: Zul'Gareb where to get the set bonuses from items you apparently need to be a crafter.
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Messages In This Thread
Useful and meaningful crafting system - by oldmandennis - 08-30-2005, 11:08 PM
Useful and meaningful crafting system - by Kevin - 08-31-2005, 12:33 AM
Useful and meaningful crafting system - by Shriek - 08-31-2005, 03:09 PM
Useful and meaningful crafting system - by Brista - 08-31-2005, 04:34 PM
Useful and meaningful crafting system - by Kevin - 08-31-2005, 08:20 PM
Useful and meaningful crafting system - by Drasca - 09-01-2005, 12:05 AM

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