08-23-2005, 01:22 PM
(This post was last modified: 08-23-2005, 01:48 PM by Bob the Beholder.)
Topic ressurection, ahoy!
I have forsaken my horde roots and I, at the urgings of the gibbering demons that I call my friends, have joined the dark side. A human warlock is me. (Guuuhh... the human male /laugh. It's like the soundtrack of a ganking. I've managed to build up a tolerance, however.)
Warlocks... just make me... soo... indecisive. They just have so many good talents! As of right now--at level 25--I am devoted entirely to the destruction tree. 'Cause, you know, making enemies die real fast is fun.
My original plan was to go for the recent cookie cutter warlock in the Master Demonologist/Ruin build! It has lots of good stuff--nutso crits, damage reduction, damage increase, threat reduction, the ability to crap out a new pet in .5 seconds, etc..
But, upon my discovery of a group of enemies who are highly shadow resistant, I ventured onto the temporary path of Searing Pain spamming. Coupled with my succubus, Syona, tearing up whatever target happens to be in my sights and my trusty immolate, it was very effective. Stuff died fast. Fast enough that I really didn't take all that much damage. And it felt goood. It felt right.
But I've levelled a fire mage to 60. Spamming the Scorch look-alike better damn well feel right!
Right there on the spot I considered a full on destruction build, Drake Dog style. With the rather immense crit chance for Searing Pain, coupled with the (soon to be) instant front load of Conflagrate, it could be quite powerful, and leave me with plenty of room for the early talents in the other trees I'd been trying to scrounge points to afford.
But do I really have what it takes to walk down the path of flames for yet another 60 levels? I'm not sure.
That and the .5 second pet summon is just not something to just shrug off on a whim. As well, the annoying state of fire resistance in many end-game instances makes me reluctant to put myself in that situation once again.
I am not entirely sure what I'm going to do with this character, but I haven't gone on any re-speccing sprees, so it's still easy to switch around. (Can't say it'll stay that way--my mage's re-specs have reached 50g. I tend to switch around a bit.)
As of now, I guess I'll just go about my levelling.
I have forsaken my horde roots and I, at the urgings of the gibbering demons that I call my friends, have joined the dark side. A human warlock is me. (Guuuhh... the human male /laugh. It's like the soundtrack of a ganking. I've managed to build up a tolerance, however.)
Warlocks... just make me... soo... indecisive. They just have so many good talents! As of right now--at level 25--I am devoted entirely to the destruction tree. 'Cause, you know, making enemies die real fast is fun.
My original plan was to go for the recent cookie cutter warlock in the Master Demonologist/Ruin build! It has lots of good stuff--nutso crits, damage reduction, damage increase, threat reduction, the ability to crap out a new pet in .5 seconds, etc..
But, upon my discovery of a group of enemies who are highly shadow resistant, I ventured onto the temporary path of Searing Pain spamming. Coupled with my succubus, Syona, tearing up whatever target happens to be in my sights and my trusty immolate, it was very effective. Stuff died fast. Fast enough that I really didn't take all that much damage. And it felt goood. It felt right.
But I've levelled a fire mage to 60. Spamming the Scorch look-alike better damn well feel right!
Right there on the spot I considered a full on destruction build, Drake Dog style. With the rather immense crit chance for Searing Pain, coupled with the (soon to be) instant front load of Conflagrate, it could be quite powerful, and leave me with plenty of room for the early talents in the other trees I'd been trying to scrounge points to afford.
But do I really have what it takes to walk down the path of flames for yet another 60 levels? I'm not sure.
That and the .5 second pet summon is just not something to just shrug off on a whim. As well, the annoying state of fire resistance in many end-game instances makes me reluctant to put myself in that situation once again.
I am not entirely sure what I'm going to do with this character, but I haven't gone on any re-speccing sprees, so it's still easy to switch around. (Can't say it'll stay that way--my mage's re-specs have reached 50g. I tend to switch around a bit.)
As of now, I guess I'll just go about my levelling.