08-18-2005, 08:08 PM
(This post was last modified: 08-18-2005, 08:12 PM by GentlemanLoser.)
MongoJerry,Aug 18 2005, 08:00 PM Wrote:I'm sorry to say such a non-Lurker thing, but what comes most prominently to mind is "Learn to play your class." If you don't understand how to shift forms and when, then you need to practice it, because shifting forms in combat is a fundamental part of the class. [right][snapback]86531[/snapback][/right]
:(
I'm not playing a hybrid Druid. I'm not playing a Healer. I'm not playing a Melee form Druid.
I'm concentrating on Balance Spellcasting to get the most out of my Talents spent in that tree.
I have a mixture of +Int/+Sta and + Arcance Wrath gear. I get nearly an extra 100 Arcance Damage, all of which is applied to Starfire, some applied to Moonfire. I'll trade out for generic + Spell Damage gear as I get older, but for now + Arcane it is.
With a base Str and Agility, going into either form is not use to me. Not one bit. Unless I'm grinding grey mobs for a quest and want to use Cat to speed through them.
If I shift, I loss all the benifits of my gear and my talents. I can't even use my mediocre heals.
Why should there ever get a point that shifting to cat would be better for me than Root and kite or Travel form and run?
Edit: What I mean, is that if I've enough mana left to shift to an animal form, I've enough mana left to get one last damaging spell off, then wait for an omen proc to heal myself or let off another DD spell. Or at worst, a root/travel run.
*Sigh* My playstyle aside, and how well I know the class I play, I have a problem with a spec'd primary healer having more DD spells than a spec'd damage nuker...