08-08-2005, 06:01 AM
crowley,Aug 8 2005, 04:43 PM Wrote:They are positive changes but it's still just throwing more band-aids at the problem.
The real problem is that Druid form damage is static. Sure there are attribute bonuses, but all classes get attributes bonuses to melee even priests & mages, to say that Feral forms do have scaling because of attributes is like saying 4 wheels on a car is a feature.
Perhaps the real changes in 1.8 will address the situation, such as a talent that allows weapon damage to be factored into feral forms, but these current changes seem to just catch the Druid up to the current level of itemization. Once more instances & uber weapons are introduced, the gap widens again. A perpetual cycle.
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It's possible Druids will get more per attribute point and it should be possible to balance highend weapons through this ratio..
Instead of a warrior getting say an extra 10 from Str on his [thelatestraidgear] set and an extra 5 from [thenewpurpleaxe], a druid with the same grade of equipment may get the same 10 from Str and 5 from Agility. Net +15 to each over [lastweeksbestset] but achieved differently.
I truly would like a scaling instant of some sort for Bear form, though.