07-25-2005, 08:56 PM
Lissa,Jul 25 2005, 06:48 PM Wrote:If you think it was bad with Lurkers Skan, it's going to be much, much worse in a month of two with IA. You think I'm joking, but this is your first MMORPG. I have seen this happen way too many times with other MMORPGs and friends there and what eventually happened to let it slide this time.
If you think it's bad that you don't have fun, wait till IA keeps pushing you to do things that you really dread. This is the problem with raiding guilds and raiding guilds will only cause one of two things for someone that joins them, either they burnout and leave the guild because of the strictness or they burnout and leave the game. Why do you think you're seeing things in IA right now with not enough people for MC or BWL? Why do you think 11 people almost left IA the other night becuase they didn't want to exploit a bug on the first boss? You're seeing what happens in a raiding guild before your eyes.
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I have played other MMO's and have played the Mother of MMO's, Everquest. WoW is Everquest on training wheels. It took me 3 months to get to level 51 in Everquest. It took me 3 months to cap two characters in this game. There was a huge departure from Everquest to WoW because people tired of the level and AA (alternative advancement) grind. WoW offered friendly casual play to a gamer's heart delight.
The problem with WoW is its to freaking easy. Everyone is going to eventually burn out from this game because everything has been trivialized. There is already talk that WoW is on the edge of a precipice and just one circumstance may end this game. There definitely is not enough content for how easy the game is. I played Diablo 2 and Diablo 2: LoD for a few years and i don't foresee myself maybe even playing that amount of time in WoW.
Everyone seems to want to blame the player. Its just not the case in WoW. Its Blizzard fault. They provided too easy a level curve and by the end of year everybody will have a 60 and nothing to do. Most of the WoW crowd doesn't understand or want to 40 man raid, so what is left for the casuals. Endless runs of UBRS, LBRS etc.
Lissa, i have been raiding for 5 months now and it really is the only thing left i enjoy in this game. I had a couple sleepless nights in anticipation of the opening of Blackwing Lair and Blackwing Lair has proven to be some of the best boss encounter designs in any MMO i have played. Blackwing Lair truly requires thinking outside of the box.
I want a challenge and am glad that Blizzard is putting out new content that even the uberest of WoW guilds can't do. Thats the way it should be.
There is a content problem and its not the players fault. All Blizzard had to do was slow down the levelling and make it harder to cap. Then there would have been plenty of content and i am beginning to think we would not have threads like this one.
Cenarius Alliance
Liscentia 80 Death Knight (450 Herbalism 425 Inscription)
Mysteryium 80 Shaman (450 Skinning 441 Leatherworking)
Tutelin 80 Priest (413 Enchanting 420 Tailoring)
Frozzen 73 Mage (Tailoring 375 Enchanting 375)
Obstinate 71 Hunter (375 Herbalism 375 Alchemy)
Squabbles 70 Warlock (Tailoring 375 Leatherworking 291)
Niniuin 70 Paladin (Herbailism 375 Alchemy 375)
Thunderous 66 Warrior (Mining 375 Tailoring 360)
Liscentia 80 Death Knight (450 Herbalism 425 Inscription)
Mysteryium 80 Shaman (450 Skinning 441 Leatherworking)
Tutelin 80 Priest (413 Enchanting 420 Tailoring)
Frozzen 73 Mage (Tailoring 375 Enchanting 375)
Obstinate 71 Hunter (375 Herbalism 375 Alchemy)
Squabbles 70 Warlock (Tailoring 375 Leatherworking 291)
Niniuin 70 Paladin (Herbailism 375 Alchemy 375)
Thunderous 66 Warrior (Mining 375 Tailoring 360)