07-21-2005, 11:49 PM
Double post ahoy!
I have switched to a frost build much like Frost Build Number One I posted earlier, and have found it to be quite effective. But, with my experience in the fire tree, it is my opinion that in solo PvP, the fire spec is superior.
Group PvP is an entirely different matter, and the only reason I'm not out farming gold for another respec right now. There are two things that make frost better for group PvP: Improved Blizzard, and Frostbite.
I have tried this out in Alterac Valley for a few hours, and if you can find a choke point to wedge the enemies into, and slam that point with Blizzard, it is devastating. The damage itself can be beaten, but the massive slow and possible freeze completely slows your average pickup raid infinitely. Because Blizzard has such a huge radius that the only way to completely avoid it is to fall back or charge into the grinder. An uncoordinated raid doesn't want to fall back, and, from what I've seen, can't commit to a full-on charge (funny, nobody wants to charge forward just to find that everybody else stayed back). So they just sit there. Slow, immobile, dying. The various warriors and rogues take advantage of the slow, injured opponents and proceed to slice 'em up. And the enemies get pushed back. I wonder why?
Really, after doing that for about an hour, alliance rogues, warriors, etc. would kamikaze rush into the horde zerg just to rip ME down, so that they could progress. Not to mention that I really enjoy finding the one annoying paladin who brags about wearing his 80 bajillion fire resist gear so that mages crit pyroblasts on him for 200 damage, and start fwapping him with frost bolts.
I may switch back, but I'm not entirely sure. As it is now, I'm not sure where to go with my equipment. With the critical mass fire build I was looking for +spell crit chance on my equipment to maximise the ignite. But with the naturally lower frost bolt damage, should I look for crit gear to see more 1,000 damage frostbolts, or damage gear, so that when I use shatter to trigger crits it's more devastating?
I have switched to a frost build much like Frost Build Number One I posted earlier, and have found it to be quite effective. But, with my experience in the fire tree, it is my opinion that in solo PvP, the fire spec is superior.
Group PvP is an entirely different matter, and the only reason I'm not out farming gold for another respec right now. There are two things that make frost better for group PvP: Improved Blizzard, and Frostbite.
I have tried this out in Alterac Valley for a few hours, and if you can find a choke point to wedge the enemies into, and slam that point with Blizzard, it is devastating. The damage itself can be beaten, but the massive slow and possible freeze completely slows your average pickup raid infinitely. Because Blizzard has such a huge radius that the only way to completely avoid it is to fall back or charge into the grinder. An uncoordinated raid doesn't want to fall back, and, from what I've seen, can't commit to a full-on charge (funny, nobody wants to charge forward just to find that everybody else stayed back). So they just sit there. Slow, immobile, dying. The various warriors and rogues take advantage of the slow, injured opponents and proceed to slice 'em up. And the enemies get pushed back. I wonder why?
Really, after doing that for about an hour, alliance rogues, warriors, etc. would kamikaze rush into the horde zerg just to rip ME down, so that they could progress. Not to mention that I really enjoy finding the one annoying paladin who brags about wearing his 80 bajillion fire resist gear so that mages crit pyroblasts on him for 200 damage, and start fwapping him with frost bolts.
I may switch back, but I'm not entirely sure. As it is now, I'm not sure where to go with my equipment. With the critical mass fire build I was looking for +spell crit chance on my equipment to maximise the ignite. But with the naturally lower frost bolt damage, should I look for crit gear to see more 1,000 damage frostbolts, or damage gear, so that when I use shatter to trigger crits it's more devastating?