07-18-2005, 05:32 PM
Tal,Jul 18 2005, 09:10 AM Wrote:Quoted for god/goddess blessed truth. Nothing is more frustrating to a tank than to taunt, sunder, demo shout and shield bash and see the mob turn back to the squishie because they couldn't resist just ONE more fireball. ;)First a rant: I was in Wailing Caverns with a 4 person party. In front of us are a druid, a big hairy shambler (or whatever they are called) and a boss. Via party chat I, the warrior tank, say, sheep the druid. After a brief pause, the mage proceeds to cast a frostbolt on the shambler. I have 00 rage and I now have to establish aggro on 3 targets, 3 mean targets. Fortunately we did not wipe. Before the next boss we somehow wind up with a bunch of adds. For reasons I do not understand, the mage kept sheeping different targets, breaking his previous sheep. Very confusing for the tank, not to mention horribly inefficient. We did wipe this time, and while I cannot blame the mage for the adds, he wasn't very helpful. Stupid mage!
Getting aggro back isn't usually the problem as we have the same snap aggro as a protection specc'd warrior with the some of the same tools for keeping aggro. A good rule of thumb is if there isn't at least a sunder don't go high dps when you have a arms warrior as your MT. (Like my Shalandrax)
Thanks for this thread by the way. :)
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So...
1. Communicate with the tank, and pull intelligently.
2. Don't change sheep in midstream.