07-15-2005, 05:45 PM
1) All damage is meaningless if the boss mob is not dead and loot is not distributed.
2) Raid leaders will keep spam out of chat, this includes damage meters
3) They're good for personal amusement and charting damage sources, and class comparison. You also see who's poor in healing, and damage doing when someone of your same class does signifigantly more or less than you.
Mobs die fast, and so do bosses. As long as that's the case, damage meters will only be a source of extraneous amusement and self-comaprison. Nothing more.
2) Raid leaders will keep spam out of chat, this includes damage meters
3) They're good for personal amusement and charting damage sources, and class comparison. You also see who's poor in healing, and damage doing when someone of your same class does signifigantly more or less than you.
Mobs die fast, and so do bosses. As long as that's the case, damage meters will only be a source of extraneous amusement and self-comaprison. Nothing more.