07-15-2005, 02:48 PM
Weeeeeee! CombatStats! Huzzah!
I have to agree. CombatStats is good for a giggle and little else. I've had a couple of interesting encounters with it lately. (All playing as my druid, if that helps to set the scene.) The first one was in a ten man dead strat raid. One of our rogues - just about the best rogue I've ever grouped with - was coming third on the list. Now this seemed silly to me, because he was kicking and gouging and doing whatever it is that rogues do in instances. He was playing his part in the group to perfection: never drawing agro of the main tank, but grabbing it right quick of our squishies. This, for me, was certainly a showcase for why combatstats is a gimic and little else in these sort of raids.
The second was in one of those Worst-Raids-Ever . A ten man run through BRD to get attuned for MC. This run took hours for some reason. We had warlocks pulling and trying to tank, rogues who were wandering around with their thumbs up their bu.....etc. The interesting thing was that a hunter got so annoyed with the constant combatstats spam he quick the group.
Finally, I had a truly bizzare encounter with combat stats where I somehow managed to hit second place on the dps list in a ten man group! Woot! Rofl. I have no idea how this happened, but the group was solid and I was only back-up healing. I was throwing the odd moonfire/starfire/wrath around but doing very little else damage wise, mostly just pushing buttons while I waited for someone to get hurt. B) This experience showed me that combatstats is not to be trusted, and is certainly not a reflection of you usefulness to the group.
Unfortunately, as Bolty and mjdoom have mentioned, there are people for whome combatstats is canonical. Top the list = best in game. In my experience, these are the same people who think a tank is "crap" because they can't pull ridiculous amounts agro off them, who think healers do nothing, and who think they can solo instance elites. (I don't want to sound rude or arrogent, but as a healer I take great pleasure in disabusing them of the last. :D )
As for healing in 10 and 15 person raids: I say follow your nose. You know who's important to a particular pull and can direct your energy in their direction. For anything bigger, stick with the strategy and keep one eye on the main tank(s). I've been wracking my brain about a way to avoid over healing all day, and I honestly cannot think of a good, workable system to avoid it. The joy of 10 and 15 person raids is that over healing is rarely an issue.
Just my two cents. :blush:
I have to agree. CombatStats is good for a giggle and little else. I've had a couple of interesting encounters with it lately. (All playing as my druid, if that helps to set the scene.) The first one was in a ten man dead strat raid. One of our rogues - just about the best rogue I've ever grouped with - was coming third on the list. Now this seemed silly to me, because he was kicking and gouging and doing whatever it is that rogues do in instances. He was playing his part in the group to perfection: never drawing agro of the main tank, but grabbing it right quick of our squishies. This, for me, was certainly a showcase for why combatstats is a gimic and little else in these sort of raids.
The second was in one of those Worst-Raids-Ever . A ten man run through BRD to get attuned for MC. This run took hours for some reason. We had warlocks pulling and trying to tank, rogues who were wandering around with their thumbs up their bu.....etc. The interesting thing was that a hunter got so annoyed with the constant combatstats spam he quick the group.
Finally, I had a truly bizzare encounter with combat stats where I somehow managed to hit second place on the dps list in a ten man group! Woot! Rofl. I have no idea how this happened, but the group was solid and I was only back-up healing. I was throwing the odd moonfire/starfire/wrath around but doing very little else damage wise, mostly just pushing buttons while I waited for someone to get hurt. B) This experience showed me that combatstats is not to be trusted, and is certainly not a reflection of you usefulness to the group.
Unfortunately, as Bolty and mjdoom have mentioned, there are people for whome combatstats is canonical. Top the list = best in game. In my experience, these are the same people who think a tank is "crap" because they can't pull ridiculous amounts agro off them, who think healers do nothing, and who think they can solo instance elites. (I don't want to sound rude or arrogent, but as a healer I take great pleasure in disabusing them of the last. :D )
As for healing in 10 and 15 person raids: I say follow your nose. You know who's important to a particular pull and can direct your energy in their direction. For anything bigger, stick with the strategy and keep one eye on the main tank(s). I've been wracking my brain about a way to avoid over healing all day, and I honestly cannot think of a good, workable system to avoid it. The joy of 10 and 15 person raids is that over healing is rarely an issue.
Just my two cents. :blush:
I hate flags
"Then Honor System came out and I had b*$@& tattoo'd on my forehead and a "kick me" sign taped to my back." - Tiku
Stormscale: Treglies, UD Mage; Treggles, 49 Orc Shaman; Tregor, semi-un-retired Druid.
Terenas (all retired): 60 Druid; 60 Shaman. (Not very creative with my character selection, am I?!
"Then Honor System came out and I had b*$@& tattoo'd on my forehead and a "kick me" sign taped to my back." - Tiku
Stormscale: Treglies, UD Mage; Treggles, 49 Orc Shaman; Tregor, semi-un-retired Druid.
Terenas (all retired): 60 Druid; 60 Shaman. (Not very creative with my character selection, am I?!