Warping Mobs
#12
This bug was already in the game pre 1.5, noticeable mainly with Frost Nova. Patch 1.5 seems to have aggravated the bug. Also, as a heads up, this bug can be quite dangerous when dealing with mobs that flee. Basically, snares and root effects have a chance of triggering the bug when the mobs are fleeing, causing them to warp forward to what I assume is their destination, before warping back to where they started to flee. Why is this dangerous? This warp-forward AGGROES mobs. I had a wipe at archivist Galford on a five-man of Scarlet Strat because of this warp bug, the mob ported to the doorway of his room aggroing it completely, and then ported back to us.
The gods made heavy metal and they saw that is was good
They said to play it louder than Hell
We promised that we would
When losers say it's over with you know that it's a lie
The gods made heavy metal and it's never gonna die

- Manowar
Reply


Messages In This Thread
Warping Mobs - by Bolty - 07-07-2005, 04:02 PM
Warping Mobs - by Roane - 07-07-2005, 04:08 PM
Warping Mobs - by lemekim - 07-07-2005, 05:42 PM
Warping Mobs - by Kevin - 07-07-2005, 07:17 PM
Warping Mobs - by Xanthix - 07-07-2005, 07:22 PM
Warping Mobs - by Treesh - 07-07-2005, 07:57 PM
Warping Mobs - by LochnarITB - 07-07-2005, 10:39 PM
Warping Mobs - by Mirajj - 07-07-2005, 10:53 PM
Warping Mobs - by Drasca - 07-08-2005, 01:52 PM
Warping Mobs - by Chesspiece_face - 07-09-2005, 01:21 AM
Warping Mobs - by Chesspiece_face - 07-09-2005, 01:24 AM
Warping Mobs - by Ashkael - 07-12-2005, 05:04 PM
Warping Mobs - by Tal - 07-12-2005, 05:14 PM
Warping Mobs - by TheDragoon - 07-14-2005, 05:20 PM
Warping Mobs - by Crusader - 07-14-2005, 10:47 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)