07-08-2005, 07:51 PM
Lissa,Jul 8 2005, 02:19 PM Wrote:On thing I would like to add concerning Warlocks in Phase 2...having Warlocks on Whelp duty is a bad idea. Of all the classes in the game, we have the most DoTs available. Between my talent build and Arethor's talent build, we could have singlehandely put 6 of the 8 debuff slots on her between Corruption, Siphon Life, and a Curse (this can net around 300 to 400 DPS per Warlock). Of all classes, we're best left to keeping the damage up on Onyxia (hell, our SBs hit like a ton of bricks with CoS up on her with potential crits in the mid to high 2000s). Looking at the Damage trackers alone shows just how much damage me and Arethor were putting out last night.
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Also noting that fire mages will be using "inferior" frostbolts is another reason that Warlocks should probably be left to blasting the dragon and fire mages with high stamina should be first choices for whelp duty.
- mjdoom
Stormrage:
Flyndar (60) - Dwarf Priest - Tailoring (300), Enchanting (300)
Minimagi (60) - Gnome Mage - Herbalism (300), Engineering (301)
Galreth (60) - Human Warrior - Blacksmithing (300), Alchemy (300); Critical Mass by name, Lurker in spirit
ArynWindborn (19) - Human Paladin - Mining/Engineering (121)
Flyndar (60) - Dwarf Priest - Tailoring (300), Enchanting (300)
Minimagi (60) - Gnome Mage - Herbalism (300), Engineering (301)
Galreth (60) - Human Warrior - Blacksmithing (300), Alchemy (300); Critical Mass by name, Lurker in spirit
ArynWindborn (19) - Human Paladin - Mining/Engineering (121)