Power gaming guild buying up the healers
#17
Ah, guild drama.

Our guild started off pretty small - none of the initial members chose a priest as their main character, and for a while we relied on pick-ups, and one druid as regular healer. We've merged with another guild, and we now have 2 priests (still low) and 3 or 4 druids (plus lots of paladins). Since we found numerous times that lack of a healer was killing plans to run instances, several of us started priest alts.

While that might put me in category 2) according to Bolty, I'd also put myself in category 1). I really enjoy keep a raid alive, and I feel more critical to a groups success than when playing my main, a warlock.

At least one of our priests has got several offers to join one of the MC guilds, but he's turned them down, despite his strong interest in going there. Guild loyalty can often count for a lot.

While I enjoy playing with good groups, even bad groups can be a useful learning experience. I did Zul'Farrak last night with a warlock who was fond of Rain of Fire. I warned him not to use it too early during the Divino-Matic Rod quest, but he did.

And I pretty much let him die, which goes against most of my instincts as a healer. But I figured I would burn all of my mana trying to heal him, he would probably still die, and I would have a bunch of angry trolls after me. Tried to rez him between waves but I could never find his body and I think he released then reentered the instance. We ended up completing the quest with just 4 of us.

Chris
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Messages In This Thread
Power gaming guild buying up the healers - by lfd - 07-06-2005, 11:02 AM
Power gaming guild buying up the healers - by Icebird - 07-07-2005, 08:26 PM

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