07-04-2005, 03:04 PM
MongoJerry,Jul 4 2005, 07:10 AM Wrote:I'm actually surprised that so many mages appeared so high on the list and so few hunters did. I would expect that while mages can kill things fast, the fact that they are so fragile would hurt their overall cp-gain rate. It's just interesting to see how it ended up.
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I'm definitely not surprised.
Mages are not as fragile as you think. A well played mage, even in a zerg event, can sustain a fair amount of damage with mana shield. But, that's not what they're supposed to do; a well played mage keeps the damage at a minimum and their opponent at a distance, with cone of cold, frost nova, and the ever-so-stunning flame wave. A combustion + incinerate pyroblast can take down another player quite quickly, so long as the mage manages to get that 6 second cast off. In a 1 on 1 situation, it's pretty brutal to start off with a sheep, then load up on some big damage (combustion/pyro), then cone, flame wave, frost nova, fireball. That's usually all it takes. Throw in a couple more fire balls, a scorch here and there, and you've got yourself a dead target.
Now, that works against everyone except a well played Paladin (most are not). Probably doesn't work against Shamans as well, but I've yet to play one or see a mage go toe to toe with one. Those buggers just seem... Tough.
I've seen first hand what a well played mage can do in a BG, or in a raid, or 1 on 1. It's pretty sick. It's no wonder to me why there are so many at the top. Oh, and blink. Blink is a huge pain.
"Yay! We did it!"
"Who are you?"
"Um, uh... just ... a guy." *flee*
"Who are you?"
"Um, uh... just ... a guy." *flee*