The 1.6 patch is now on the test realms
#8
First note Oldmandennis's comment on infinite resurrection range via release with line of sight.

Sorry jarulf for speaking in wow code to someone who may not have encountered this effect. The idea 'range has no meaning when you release' from healers has simply been impressed on me so much it has become assumed.

Treesh,Jun 28 2005, 09:31 AM Wrote:On bosses if you release before the big guy dies, yeah, you get screwed out of kill credit and loot credit, [right][snapback]81858[/snapback][/right]

Try to imagine a 30 minute boss battle, with potentially several of hours of effort before-hand, then being unable to even touch the boss until a week later. Even a smaller scale, such as going to strat baron and suddenly not being able to loot the boss. Then tell me you aren't angry you aren't able to loot the boss because you released.

I think you of all people should understand that loot drops aren't very good for particulars. If your particular desired loot drop comes, and you're bugged out of credit, you're going to be angry and frustrated until utterly despondant.

Oh treesh, side-bar on Dwarf Priest stoneform and reduced movement speed. Being slow is a good thing if you're about to be feared. You move less into enemy mobs and damaging environmental effects. Its also why guild hunters want to keep aspect of the pack on during such encounters as onyxia's phase 3.
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Messages In This Thread
The 1.6 patch is now on the test realms - by Drasca - 06-28-2005, 05:47 PM
The 1.6 patch is now on the test realms - by RTM - 06-29-2005, 02:28 PM
The 1.6 patch is now on the test realms - by RTM - 06-29-2005, 05:38 PM

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