End-game, Nature's swiftness and Mana tide totem (end restoration talent) totally own group play. With those, you can serve as backup healer, and recharge main healer at pivotal moments. That's if you want to focus on group play. Not that it doesn't help solo play, but MANA RECHARGE mid-battle is pivotal for any primary healer.
Going elemental/enchancement is just for personal fun though. Try it for a while if you don't mind taking a hit in group play. Better for pvp than pve. PvE, you might as well go 31 points restoration, then go whatever way you'd like.
Consider respec at 40 for Mana tide. Until then, do what you'd like.
EDIT: Oops. Shamans have enchancement, not balance.
End-game, mana tides will literally turns the tide of battle in group play.
Going elemental/enchancement is just for personal fun though. Try it for a while if you don't mind taking a hit in group play. Better for pvp than pve. PvE, you might as well go 31 points restoration, then go whatever way you'd like.
Consider respec at 40 for Mana tide. Until then, do what you'd like.
EDIT: Oops. Shamans have enchancement, not balance.
End-game, mana tides will literally turns the tide of battle in group play.