06-24-2005, 09:27 PM
Swiftness rocks.
Unfortunatly, the name of the tree game is choices. Taking substaintial talents in 3 trees is rarely a good idea.
If you really wanna keep tanking AND healing (probably a bad idea), or want a build that can tank OR heal (better idea), then you almost need to give up those elemental talents. If you wanna tank you NEED the shield talent and the armor/defence and parry. Don't do so much shocking and get aggro with RockBaiter.
And if you are healing while tanking, NS is manditory. No questions. And if you get parry and NS, well you need to give back some of the elemental points. The lightning spells are pretty worthless, IMHO, unless you are in Alterec anyways, although NS + CL can be fun anytime. They just take to long to cast for the amount of damage they do, and CL can't be used if there are CC'd mobs around or if you are unsure of the warriors ability to hold aggro. And if you are the MT, they get stuttered way to often to be useful at all.
Unfortunatly, the name of the tree game is choices. Taking substaintial talents in 3 trees is rarely a good idea.
If you really wanna keep tanking AND healing (probably a bad idea), or want a build that can tank OR heal (better idea), then you almost need to give up those elemental talents. If you wanna tank you NEED the shield talent and the armor/defence and parry. Don't do so much shocking and get aggro with RockBaiter.
And if you are healing while tanking, NS is manditory. No questions. And if you get parry and NS, well you need to give back some of the elemental points. The lightning spells are pretty worthless, IMHO, unless you are in Alterec anyways, although NS + CL can be fun anytime. They just take to long to cast for the amount of damage they do, and CL can't be used if there are CC'd mobs around or if you are unsure of the warriors ability to hold aggro. And if you are the MT, they get stuttered way to often to be useful at all.