05-23-2005, 12:16 AM
Alarick,May 21 2005, 01:51 PM Wrote:A game that places progression solely on items is severely limited in long-term content to begin with.
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That was my epiphany after several months in the beta, that the entire game was just an endless quest to get cool items. When I hit that point, I went from playing for many hours a day to having absolutely no desire to play it ever again. The mechanics of the game, the battles themselves, were just not interesting or unique in any way. There was no appeal to grinding for hours in the hopes of eventually getting an item that would improve my character slightly without having any impact on my playing style. Of course, Blizzard has changed a lot even to the basic game mechanics since that stage of the beta.