05-18-2005, 07:16 AM
Rinnhart,May 17 2005, 07:26 PM Wrote:but we are entirely reliant upon melee weapons for damage
[right][snapback]77687[/snapback][/right]
Ahem. Entirely reliant on ever increasing dps epic weapons from MC, et al which surpass caster equipment for reliable added damage.
Whine somewhere else if you want to bring up equipment, you get no trade offs for increased dps, where casters do. Recall that cloth casters get no natural or equipment +strength or agility to boost melee prowess, nor do any stats affect wands whereas paladins, warriors, etc get. Nor should they, but our staves are not a dps source.
I'm seeing paladins hit for 2-500 damage per swing against my cloth with no interruption on their attack speed.
Do I have to work a lot harder because paladin cleanse can cheaply and instantly remove 3/4th of my damage spells, regular attacks interrupt and drastically lower my dps of my DD spells, while he having damage mitigation, and resists... There isn't exactly pvp balance here. There isn't even rock paper scissors in WoW. Some classes and builds are simply easy-mode, and counter-able only if you're both good and ready. Paladins are part of the easy-mode at low mana (even a last ditch spell to heal for max health and give 500 mana to the paladin).
mastery for any class is left for top players, but to play a class at an adequate effectiveness. There's no question paladins fall into that category. Warlocks do not.
I have no pity for paladins that make the melee complaint when they get access to ever increasing dps end game equipment, resists, damage mitigation, magic debuff and snare removal, ranged stun, and ability to hearth out from anything.