Rinnhart,May 14 2005, 09:24 PM Wrote:I want wands balanced so I don't die to a priest that chain heals himself and wands for damage.
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I'm a paladin. We have one interrupt. One. On a minute refresh. We're also the lowest damage class in the game, with a complete lack of any kind of burst damage. Our single strength is that we're really tough; part of that's the plate armor. Also note the absence of ranged weapons; I must be well within casting range to have any hope of winning- and I can't run away from anything besides mobs because my only spell to stop another player is also my only interrupt.
Fighting warlocks, priests, and druids we essentially must outlive their mana. Warlocks, because it takes us longer to kill a well-played warlock than their mana will last, druids and priests because they can heal themselves.
However, it's not the heals that really run down druids' and priests' manapools- it's the DDs. Even not using the few damaging abilities available to me (which isn't an option), they have much larger manapools and more efficient heals (not to mention how incredibly inefficient my damaging abilities are, comparatively).
I didn't list mages up there because it's fairly impossible to 'outlive' their mana. Without cleanse, warlocks would pretty much have us as well. If ever confronted by a mage, as a paladin, I suggest you find the nearest cliff and run off. Mages tend to follow.
So, against an evenly matched druid or priest, if the RNG is rolling evenly, we'll both hit oom with a 1/4 or so of our hitpoints left (that's referencing a dozen duels and attempted ganks). Now, assuming they don't regen enough mana for a heal or nuke (what usually happens to end the fight), I have a shot at winning. Add in a wand doing 60dps nature damage (stormrager) at the end there when all they have is a staff or dagger normally. Add 60dps all that shiny armor does jack to protect against, and I will lose every fight, because oom, I do 90dps. 90. And they still get to mitigate some of that.
No chance.
Edit: And how is waiting for the cooldown from wanding any different from waiting on the cooldown from a nuke?
Edit 2: And "simple mindedly attacking" and "you don't want to have to learn to adapt" have nothing to do with it- I cannot win a fight against someone who heals better, has higher burst damage, has higher sustained damage, and when they're out of mana still does almost as much damage as I do.
"AND THEN THE PALADIN TOOK MY EYES!"
Forever oppressed by the GOLs.
Grom Hellscream: [Orcish] kek
Forever oppressed by the GOLs.
Grom Hellscream: [Orcish] kek