Flagship Studios Announces Hellgate: London
#38
Jarulf,Apr 15 2005, 08:33 AM Wrote:I would hardly quallify "more hitpoints" as a real difficulty modifier though. Sure, makes it a bit harder more difficulty?
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But that capability is what you're looking for. And what's more, having it set for more hitpoints would actually be accurate, seems to me. As you don't really have anything too much better than you would, there's just more of you. So they should be able to survive more. If some of the specials were to hit harder, you'd die in a single hit against them, every time.

Really though, it's again the capability I'm referring to. If you can change hit points, experience given, maybe the types of baddies spawned, how large the groups spawned are, and the standard sizes of buildings, AI group tactics...

There are definately ways to play with it.
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Flagship Studios Announces Hellgate: London - by SetBuilder - 04-15-2005, 05:58 PM
Flagship Studios Announces Hellgate: London - by Guest - 04-18-2005, 11:38 PM

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