04-18-2003, 06:48 AM
I'll follow up where Archon Wing left off. The Ethereal one is guaranteed to add an approximately equal or greater amount of damage. Why? Because, roughly, being Ethereal adds 50% to the base damage of the weapon, while the Ohm adds 50% damage based on the base damage of the weapon. Thus, in the case that there is no existing +% ED Mod, then the damages will be the same (or slightly different; I forgot whether Ethereal does the 1-1 thing). However, if there is any +% ED, the Ethereal bonus will be applied before this (meaning it will be boosted by the existing +% ED), while the Ohm bonus will be applied at the same time as the existing +% ED.
ie, ethereal >= Ohm.
Let me know if that makes sense, and if I screwed anything up along the way.
ie, ethereal >= Ohm.
Let me know if that makes sense, and if I screwed anything up along the way.
USEAST: Werewolf (94), Werebear (87), Hunter (85), Artimentalist (78), Meleementalist (76, ret.)
USEAST HCL: Huntermentalist (72), Werewolf (27)
Single Player HC: Werewolf (61, deceased), Werewolf (24)
USEAST HCL: Huntermentalist (72), Werewolf (27)
Single Player HC: Werewolf (61, deceased), Werewolf (24)