I'm glad you said almost always. But I ran Uldaman as the only warrior in the group where the only time I pulled was if it was best to charge pull. Any range pull was handled by the hunter and once we got everyone on the same page it worked very very smoothly. I don't see how me pulling would have worked better.
The group was a mage, 2 hunters, a warrior, and a priest. The highest level hunter pulled and since he knew he could go all out and his pet could hold aggro against him, we didn't bother to have me try and hold on the pulled mob, I didn't even test to see if I could. The pet tanked it and everyone wailed on it. Everything else was held by me and the priest could keep me healthy with a HoT. Adds were not sheeped unless there were more than one. Sure we didn't get to this strat right away but once we got there it was great. The healer was not using more mana because what the pet tanked died fast. At times I would charge what wasn't getting pulled at times I would let things come back to me. All I needed was a shout to get them all on me and bloodrage gives enough rage to do that. If it was just one extra I could just swing and take it right there.
We did do pulls where the pet wasn't going to tank it for me and I had no trouble getting aggro if I started in defensive stance (maxed defiance does more than 15% threat in my opinion), even without the hunter trying to drop it. If I started in battle stance even with a charge I could have some trouble with getting it though.
The times I pulled were to charge an elite with the pack on non elites. I would charge the elite, clap and shout to lower their damage then the shielded mage would AoE which pulled everything put the elite I was hitting and the hunters would mop up anything that didn't die. Then they would assist on the elite.
There are times when the warrior doesn't need to pull and it was faster going for them not to.
Now sure Uldaman is still an early instance but when the plan was follwed by everyone things were smooth. It was how I wanted things to run the whole time, but I didn't communicate things well at that start and the mage and the non puller hunter were confused for some of it.
Edit: For completeness the hunter who was pulling didn't say that his cat could always hold aggro on him. He said it was the only tank he had played with that could come close and that he knew pretty much exactly what he could do and not lose aggro on it. I never attempted to test his statement against my tanking ability though at some point I would like to try :) There wasn't any point since the healer stated that it wasn't a mana drain since against single mobs the pet only needed a HoT on it for healing before the mob died and I only needed a HoT until whatever I was holding was wiped out. No different than a primary assist or an off tank that took aggro for a bit.
The group was a mage, 2 hunters, a warrior, and a priest. The highest level hunter pulled and since he knew he could go all out and his pet could hold aggro against him, we didn't bother to have me try and hold on the pulled mob, I didn't even test to see if I could. The pet tanked it and everyone wailed on it. Everything else was held by me and the priest could keep me healthy with a HoT. Adds were not sheeped unless there were more than one. Sure we didn't get to this strat right away but once we got there it was great. The healer was not using more mana because what the pet tanked died fast. At times I would charge what wasn't getting pulled at times I would let things come back to me. All I needed was a shout to get them all on me and bloodrage gives enough rage to do that. If it was just one extra I could just swing and take it right there.
We did do pulls where the pet wasn't going to tank it for me and I had no trouble getting aggro if I started in defensive stance (maxed defiance does more than 15% threat in my opinion), even without the hunter trying to drop it. If I started in battle stance even with a charge I could have some trouble with getting it though.
The times I pulled were to charge an elite with the pack on non elites. I would charge the elite, clap and shout to lower their damage then the shielded mage would AoE which pulled everything put the elite I was hitting and the hunters would mop up anything that didn't die. Then they would assist on the elite.
There are times when the warrior doesn't need to pull and it was faster going for them not to.
Now sure Uldaman is still an early instance but when the plan was follwed by everyone things were smooth. It was how I wanted things to run the whole time, but I didn't communicate things well at that start and the mage and the non puller hunter were confused for some of it.
Edit: For completeness the hunter who was pulling didn't say that his cat could always hold aggro on him. He said it was the only tank he had played with that could come close and that he knew pretty much exactly what he could do and not lose aggro on it. I never attempted to test his statement against my tanking ability though at some point I would like to try :) There wasn't any point since the healer stated that it wasn't a mana drain since against single mobs the pet only needed a HoT on it for healing before the mob died and I only needed a HoT until whatever I was holding was wiped out. No different than a primary assist or an off tank that took aggro for a bit.
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.